Yaw Afful - VFX Project
I was approached by Yaw to do modelling and texturing for his FMP. Below is an image that he sent me and I was instructed to finish modelling in 2 weeks.
Pub References
Conclusion
To be honest I wasn't very happy with my modelling skills on this project as I was neglecting fundamentals which ensure good topology. I was just rushing in to create polygons when I should have planned better from the beginning. That being said I did only have a week and felt a bit rushed with the project. I've now learnt not to accept something that I don't have the technical capability for or the time to learn it.
Communication-wise, it was hard to get a reponse from Yaw and when I saw him in person he would change the time frame from the project or what my role was supposed to be. For instance I was told I would be modelling and then together we would texture. Then on the Friday which was 2 days before the deadline he said that he wanted me to do all the texturing as well which made me feel very overwhelmed and although I made an attempt to UV Map the model, unfortunately I couldn't complete that in time.
Communication-wise, it was hard to get a reponse from Yaw and when I saw him in person he would change the time frame from the project or what my role was supposed to be. For instance I was told I would be modelling and then together we would texture. Then on the Friday which was 2 days before the deadline he said that he wanted me to do all the texturing as well which made me feel very overwhelmed and although I made an attempt to UV Map the model, unfortunately I couldn't complete that in time.